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glass.txt
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1995-12-30
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957b
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25 lines
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Glas Enhancer Texture
Type: Color, Reflect, Filter.
This texture changes an objects attributes according to its thickness
(a bit like fog).
For instance: make a wineglass and make sure the glass has a certain
thickness. Set filter to 255,255,255 and color to 0,0,0. Add the glass
texture and set its filter to 0,0,0 and the thickness to where the
glass will be non transparant (black) like with fog length.
The result will be that glass looks much more convincing.
you can also use it to make turbid glass, shaded fog, colored glass
and it also works with fog (for instance: color it to thickness).
Have fun.
Requester:
Max. Thickness: Thickness where the objects attributes
are totally transformed to the
settings below.
Color/Reflect/Filter R/G/B: Attributes at Max. Thickness or higher.
sample object: Any glass or fog object.